Apr 14, 2008, 12:35 AM // 00:35
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#1
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Academy Page
Join Date: Jan 2008
Profession: E/
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Good build for Ward against Harm?
Going to be doing Catacombs of Kathandrax on HM. I figure ward against harm would be very helpful here, but not sure what else to bring with it.
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Apr 14, 2008, 01:22 AM // 01:22
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#2
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Frost Gate Guardian
Join Date: Aug 2007
Guild: Writhe in Pain
Profession: Mo/
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This is coming from someone that has yet to travel into this dungeon but If your going to concentrate mainly on Water Magic, You could try these combos.
[skill]Deep Freeze[/skill] or [skill]Ice Spikes[/skill] + [skill]Glowing Ice[/skill]
or this
[skill]Strip Enchantment[/skill] + [skill]Vapor Blade[/skill]
If you plan to combine dual elements you can use Water Magic to supplement damage from other elements like these:
[skill]Rodgort's Invocation[/skill] + [skill]Steam[/skill]
or
[skill]Blinding Flash[/skill] + [skill]Slippery Ground[/skill]
If you want you could play more of the support Elementalist and bring Earth Wards to complement your Ward Against Harm as well.
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Apr 14, 2008, 01:53 AM // 01:53
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#3
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Does that one have a lot of burning? If so, what about frigid armor?
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Apr 14, 2008, 06:46 PM // 18:46
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#4
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Academy Page
Join Date: Jan 2008
Profession: E/
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Yes, I was referring to Catacombs of Kathandrax. The one with Islunder - the fire Djinn with the fire bombs.
I ended up going as a fire ele with the mind blast -rodgort's build and some interrupts. I had a ranger bring winter.
I used my sousuke for ward against harm and then made him a rit healer as secondary.
My problem with ward against harm is that it seems to nerf my build. I can only do support, and not much at that, with it. I stink at water magic -I've never been able to make a good build with it. And Ward is your elite so it limits you even more. Just wanted to know if there were any useful builds that could incorporate it?
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Apr 15, 2008, 11:44 PM // 23:44
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#5
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Zookeeper
Join Date: Jul 2005
Location: Australian Discussion Posse HQ - Glorious leader
Guild: ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#
Profession: N/E
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You shouldn't need it, to be honest - just spread out, bring a mesmer instead to shut him down, at least that will have damage. When my friend and I do it we have two Esurge mesmers with mistrust/guilt - it ownzzzz.
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Apr 15, 2008, 11:48 PM // 23:48
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#6
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Legendary Korean
Join Date: Aug 2006
Guild: The Benecia Renovatio [RenO]
Profession: W/
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Zen speaks the truth
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Apr 16, 2008, 12:27 AM // 00:27
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#7
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Desert Nomad
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Islunder does nothing with his fancy on the ground. [skill]Great dwarf weapon[/skill] for the win
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Apr 18, 2008, 09:53 PM // 21:53
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#8
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Desert Nomad
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Pain Inverter>big nasty ele bosses
seriously, EotN has so many overpowered PvE skills(and I'm not even talking about Ursan) that you really dont need anything else...
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Apr 19, 2008, 01:23 AM // 01:23
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#9
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Krytan Explorer
Join Date: Feb 2005
Profession: E/
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Again, I was going to say something here but zling said it first.
Pain inverter is very good for killing anything that throws down aoe.
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